A LITTLE MACHINE FOR A QUIET MIND

OrbiumMarble Switchyard

READY AT THE SWITCHYARD0 / 1 wheels cleared
Start the lesson. Let an orb enter the top socket, then rotate to make room for the next.

A FOUR-SOCKET SORTING PUZZLE

A little spin goes a long way.

  1. Receive. Orbs travel left along the top rail. They fall into the first wheel with an open top socket.
  2. Rotate. Click a wheel’s center, or select it and press Space. Each turn moves every socket one quarter-turn counterclockwise.
  3. Route. Select a wheel, then use a direction button or W/A/S/D to launch that socket’s orb along a connected rail. Click a marble to launch it directly.
  4. Match. Four identical colors and symbols clear a wheel. Clear every wheel once to finish. A cleared wheel can still receive and route orbs.

The first lesson feeds four Cinder triangles into one wheel. Rotate after each arrival to free the top socket. The three main boards are original Orbium layouts with random four-color feeds.

Wheels are numbered left to right, top to bottom. Bouncing is safe, but mixed colors require rerouting. The limit indicator counts only launched orbs. Calm removes the timers; Classic restores the original time pressure. Progress records live on this device; refreshing resets the current board.

This focused edition replaces all upstream graphics and audio with new procedural artwork and synthesized sound. It includes three introductory layouts, not the later advanced mechanisms or multiplayer.